Add Mastering Turret Placement in Tower Rush

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<br>Having the strongest defensive building in your deck means absolutely nothing if you do not know exactly where to place it on the map.<br>
<br>Novice players tend to panic and place their defensive buildings directly in front of the incoming threat, often right at the bridge.<br>
The Anti-Tank Center Pull
<br>The absolute most important placement to memorize is the center pull, designed specifically to deal with massive, building-targeting tanks.<br>
<br>As the tank trudges toward the center, it will be simultaneously shot by your defensive building AND both of your Princess towers.<br>
If placed too early, they will destroy it with spells.A mortar cannot hit units directly next to it.Keep them guessing.
Countering the Artillery
<br>The rules of placement change entirely when you are facing a 'Siege' deck that uses X-Bows or Mortars planted on their side of the river.<br>
<br>Place a splash-damage building like a Bomb Tower directly in the center to safely absorb and destroy the endless waves of cheap units.<br>
Turret TypeOptimal PlacementHeavy DefenseThe 'Pocket' - 3 tiles from the river, 3 tiles from the Princess tower; maximizes pull distance and tower crossfireBomb TowerDirectly in the center, or slightly higher up to intercept fast bridge-spam units before they lock onto the tower
Building the Perfect Fortress
<br>When you master turret placement, your opponent will feel as though their units are fighting through thick mud.<br>
<br>Control the geography of the battlefield, dictate the pathing of the enemy, and build an impenetrable wall.<br>
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