Add Splash vs Single-Target Defenses in Tower Rush
@@ -0,0 +1,13 @@
|
||||
<br>When constructing a perfectly balanced deck, choosing the correct defensive building is one of the most consequential decisions you will make.<br>
|
||||
<br>If you bring a single-target tower to a match against a swarm-heavy bait deck, you will be utterly annihilated.<br>
|
||||
The Single-Target Tank Killers
|
||||
<br>The Inferno Tower is the ultimate example, possessing a damage beam that ramps up exponentially the longer it stays locked on a single target.<br>
|
||||
<br>However, their massive, glaring weakness is their extreme vulnerability to cheap, multi-unit swarm cards.<br>
|
||||
Have a zap or log ready to clear swarms instantly.Place the building in the center to pull the tank across both lanes.Beware of enemy stun spells.
|
||||
Area of Effect Buildings
|
||||
<br>Conversely, splash damage buildings, such as the Bomb Tower, are designed to obliterate massive groups of low-hitpoint enemies instantly.<br>
|
||||
<br>Therefore, if you choose a splash damage building, you must ensure you have a high-DPS troop (like a Mini P.E. Here's more regarding [tower rush](https://audiofrica.com/randykeesler0) look into our web site. K.K.A) in your deck to handle the heavy lifting.<br>
|
||||
Building StylePrimary TargetBiggest WeaknessHigh DPS BuildingMelts high health units instantly if unprotectedSkeleton Army, Minion Horde, Goblin GangSwarm SweeperClears dozens of units with a single attackHeavy tanks, flying units (if ground only)
|
||||
Balancing Your Defenses
|
||||
<br>Ultimately, the building you select must perfectly complement the other seven cards in your deck.<br>
|
||||
<br>A strong foundation guarantees a triumphant victory.<br>
|
||||
Reference in New Issue
Block a user