Unlike standard cards, you generally only select one hero per deck, making that choice the most critical decision you will make.
Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.
The Bruiser/Tank Class
These heroes are deployed at the front of a push, drawing all tower and enemy fire away from your fragile support units.
When playing a tank commander, your strategy relies on building a massive, slow-moving 'deathball' of troops.
Protect your investment.Don't trigger their ability too early.Use them defensively to absorb elite barbarian pushes.
The Backline Tacticians
Their active abilities provide incredible utility, such as turning invisible, summoning decoy structures, or firing piercing piercing shots.
You must constantly protect them with cheap cycle cards or defensive buildings like cannons and teslas.
RoleIdeal Deck TypeStealth SniperDefensive miner poison decksThe Grand WardenMassive golem or giant pushes
Choosing Your Leader
A comfortable player using an off-meta hero will always defeat a confused player using the 'best' character.
Spend time practicing with each class in unranked modes to understand their specific timing and ability quirks.
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