Add Drafting and Deck Building in Tower Rush
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<br>While constructing a deck from your personal, pre-leveled collection is the standard way to play, it often leads to a stale, repetitive meta.<br>
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<br>Drafting is widely considered the ultimate test of a player's game knowledge, adaptability, and understanding of core synergies.<br>
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Prioritizing Your Choices
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<br>The absolute most critical rule of drafting is ensuring you select at least one reliable 'Win Condition' (a card that targets buildings).<br>
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<br>Secondly, you must prioritize heavy removal spells like Poison, Fireball, or Lightning.<br>
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If you give them a Balloon, you MUST draft anti-air immediately.It provides a solid defensive anchor regardless of what else you pick.Spells win draft games.
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Drafting for the Enemy
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<br>The cards you do not pick are sent directly to their hand, giving you incredible control over their strategy.<br>
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<br>If you realize they have drafted three heavy, expensive ground tanks, give them a fourth expensive ground unit.<br>
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Draft MistakeThe ConsequenceDrafting purely for synergy while ignoring the opponent's cardsYou might build a great Golem deck, but you accidentally gave them an Inferno Tower and a P.E.K. In case you have virtually any concerns with regards to where and tips on how to make use of [tower rush](https://incisolutions.app/dustinmanzi560), you are able to contact us on the internet site. K.A, rendering your Golem uselessForgetting to draft any spellsYou will have absolutely no way to finish off a tower with 100 hitpoints remaining in overtime
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Embracing the Chaos
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<br>Even if you draft perfectly, you will sometimes end up with an incredibly weird, clunky deck due to bad RNG.<br>
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<br>Choose wisely, and outsmart them before the match even begins.<br>
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