diff --git a/Understanding-Elixir-Math-in-Tower-Rush.md b/Understanding-Elixir-Math-in-Tower-Rush.md new file mode 100644 index 0000000..06ddc17 --- /dev/null +++ b/Understanding-Elixir-Math-in-Tower-Rush.md @@ -0,0 +1,13 @@ +
The elixir bar is not just a timer; it is the currency that dictates every single interaction on the battlefield.
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To truly master the genre, you must stop looking at units as 'characters' and start viewing them as numerical investments.
+Generation Rates and 'Leaking' +
This generation rate is constant for both players, meaning the total amount of energy distributed during a match is perfectly identical.
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If your bar reaches 10 and you do not play a card for 2.8 seconds, you have permanently lost one unit of energy that you can never recover.
+Protect them fiercely.Play a safe, non-committal cycle card first.Tracking generation is just as important as tracking spending. +The Profit Margin +
The entire goal of defensive play is to execute 'positive elixir trades', where you spend less energy to destroy a push than the opponent spent to create it.
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Conversely, if you panic and use a Rocket (6 elixir) to kill a Princess (3 elixir), you have suffered a -3 negative trade.
+Economic StrategyHow it WorksCheap DefenseUsing a 1-elixir Skeleton to pull a 4-elixir Mini P.E.K. If you liked this article and you would like to obtain additional information regarding [tower rush](http://www.zhenai.work:2233/latanyamurphy) kindly browse through our webpage. K.A across the map until both Princess towers shoot it to death; +3 profitNukingWaiting until the opponent places three different support troops near their tower before dropping the Rocket, destroying 12 elixir with 6; +6 profit +Playing the Math +
To become a Grandmaster, you must develop a secondary mental process that constantly runs the math in the background of your mind.
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The math is cold, unforgiving, and absolute.
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