Add Mastering Kiting in Tower Rush
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<br>In the higher echelons of competitive play, matches are rarely decided by raw card levels or simple deck synergy.<br>
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<br>Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.<br>
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The Most Important Placement
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<br>By placing a cheap distraction precisely in the center, you force the enemy to walk towards it, taking fire from both of your towers simultaneously.<br>
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<br>If you place your distraction too early, the enemy will ignore it and continue marching straight toward the lane tower.<br>
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It targets buildings and ignores troops.Understand the AI vision mechanics.Combine the pull with a slowing spell.
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Lane Swapping and Reverse Kiting
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<br>This involves pulling an enemy unit from the left lane all the way across the center and into the right lane.<br>
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<br>However, it requires pixel-perfect placement; one tile off, and the enemy will simply turn around and destroy your tower.<br>
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The BaitWhat to KiteFrost GiantIt absorbs damage while walking away, making it the perfect baitCheap SwarmThey force the enemy to stop and attack three separate times
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The Psychological Impact
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<br>It often causes players to tilt, play recklessly, and abandon their strategy entirely.<br>
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<br>You dictate exactly where the enemy moves, effectively taking control of their army away from them.<br>
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