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In the chaotic environment of a competitive arena battler, units seem to run wildly toward whatever is closest to them.
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Top-tier players use their deep understanding of aggro mechanics to lead enemy armies on wild goose chases around the map.
+How Units See the Arena
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If multiple enemies are within that radius, the AI will almost always lock onto the absolute closest target mathematically.
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As long as you place a building just barely inside the tank's sight range, the tank will alter its path and walk toward your building.
+They are easier to distract with cannons or teslas.They will ignore targets that are just a few tiles away.A fast unit will cross tiles quickly, altering the math.
+Manipulating the Z-Axis and Hitboxes
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You can use the physical bulk of your own units to literally push enemy troops out of their preferred path.
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The physical mass of the tank will actually push the Miner backward, forcing him to lose range on the tower and retarget onto the tank.
+Targeting MechanicHow to Exploit ItDistance RulePlace a cheap skeleton exactly one tile closer to the enemy than your fragile ranged attackerVision RefreshThe tower will rescan and target the swarm
+Practice Makes Perfect
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Reading about aggro ranges is completely different from actually executing pixel-perfect placements in the heat of a live match.
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You will no longer panic when a massive push approaches; you will simply calculate the optimal placement and watch the AI dance to your tune.
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