diff --git a/The-Role-of-RNG-in-Competitive-Tower-Rush-Mechanics.md b/The-Role-of-RNG-in-Competitive-Tower-Rush-Mechanics.md
new file mode 100644
index 0000000..61e9819
--- /dev/null
+++ b/The-Role-of-RNG-in-Competitive-Tower-Rush-Mechanics.md
@@ -0,0 +1,13 @@
+
Random Number Generation, or RNG, is a highly debated topic in almost every competitive video game genre.
+
However, it still exists in subtle ways that can completely alter the outcome of a very close match.
+Initial Deck Shuffling
+
The most prominent RNG element in card-based battlers is the initial four cards you are dealt at the start.
+
Professional players build their decks specifically to minimize the chances of a truly unplayable starting hand.
+Always include at least two cheap defensive options.Try to fix your rotation safely.Accept that sometimes you will lose to a lucky start.
+The Unpredictable AI
+
Sometimes a unit will retarget unexpectedly due to a micro-movement by another troop, completely ruining your defensive setup.
+
Leaving a slight margin for error in your defensive placements is the best way to handle AI unpredictability.
+Genre TypeLevel of LuckAuto-BattlersSkill comes from long-term statistical managementStandard [Tower Rush](http://www.xshideserver.com:3000/linettestuber)Matches are decided by placement, timing, and resource tracking
+The Mental Game
+
The most important skill regarding RNG is learning how to control your emotions when luck inevitably turns against you.
+
If you are stuck in a lower arena, it is because of your fundamental mechanics, not the random number generator.
\ No newline at end of file