The true power of a tank lies in its ability to act as a meat shield for the incredibly dangerous, fragile 'support' units walking behind it.
This guide analyzes the different categories of support troops and how to build an unstoppable, synergistic deathball.
The Splash Damage Sweepers
These units are designed specifically to solve the tank's biggest weakness: massive swarms of cheap, low-health defenders (like the Skeleton Army or Minion Horde).
The Executioner, in particular, is a top-tier support unit because his axe pierces through enemies, hitting everything in a straight line.
A single heavy spell (like Rocket) will kill the support and severely damage the tank.Wait to deploy your support until you see what the enemy uses to defend.It flies, meaning ground-targeting defenders cannot hit it, ensuring it survives longer behind the tank.
Melting the Defenders
These units deal massive, concentrated damage to a single enemy, quickly eliminating the structures placed to stop your Golem.
These high-DPS units require even more careful spacing than splash units, as they are usually incredibly fragile and die to medium spells like the Fireball.
Unit CategoryBest AgainstThe CounterRanged AoESkeleton Armies, Goblin Gangs, Minion HordesMini P.E.K. If you enjoyed this write-up and you would like to obtain even more information relating to tower rush kindly go to our own internet site. K.As, Knights, Heavy Spells (Fireball/Poison)Single-Target DPSDefensive Buildings (Cannons, Bomb Towers), Heavy Defenders (Valkyries)Swarms that surround them, Lightning Spells
Invisible Helpers
Spells cannot be killed by enemy troops, making them the most reliable, guaranteed support in the entire game.
The slow march to victory is unstoppable if supported correctly.
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The Best Support Cards for Heavy Tanks in Tower Rush
Alberto Dymock edited this page 2026-07-18 22:08:03 -05:00