46 lines
1.4 KiB
C++
46 lines
1.4 KiB
C++
//================================================================================================
|
|
/// @file WorkingSetSelectorComponent.hpp
|
|
///
|
|
/// @brief Defines a GUI component allow selecting the active working set.
|
|
/// @author Adrian Del Grosso
|
|
///
|
|
/// @copyright 2023 Adrian Del Grosso
|
|
//================================================================================================
|
|
#ifndef WORKING_SET_SELECTOR_COMPONENT_HPP
|
|
#define WORKING_SET_SELECTOR_COMPONENT_HPP
|
|
|
|
#include "WorkingSetComponent.hpp"
|
|
#include "isobus/isobus/isobus_virtual_terminal_server_managed_working_set.hpp"
|
|
|
|
#include "JuceHeader.h"
|
|
|
|
#include <vector>
|
|
|
|
class ServerMainComponent;
|
|
|
|
class WorkingSetSelectorComponent : public Component
|
|
{
|
|
public:
|
|
explicit WorkingSetSelectorComponent(ServerMainComponent &server);
|
|
|
|
void update_drawn_working_sets(std::vector<std::shared_ptr<isobus::VirtualTerminalServerManagedWorkingSet>> &managedWorkingSetList);
|
|
|
|
void paint(Graphics &g) override;
|
|
void resized() override;
|
|
void mouseUp(const MouseEvent &event) override;
|
|
|
|
void redraw();
|
|
|
|
private:
|
|
struct SELECTOR_CHILD_OBJECTS_STRUCT
|
|
{
|
|
std::shared_ptr<isobus::VirtualTerminalServerManagedWorkingSet> workingSet;
|
|
std::vector<std::shared_ptr<Component>> childComponents;
|
|
};
|
|
std::vector<SELECTOR_CHILD_OBJECTS_STRUCT> children;
|
|
ServerMainComponent &parentServer;
|
|
|
|
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(WorkingSetSelectorComponent)
|
|
};
|
|
|
|
#endif // WORKING_SET_SELECTOR_COMPONENT_HPP
|