//================================================================================================ /// @file ObjectPointerComponent.hpp /// /// @brief Defines a GUI component to draw an object pointer. /// @author Adrian Del Grosso /// /// @copyright 2023 Adrian Del Grosso //================================================================================================ #ifndef OBJECT_POINTER_COMPONENT_HPP #define OBJECT_POINTER_COMPONENT_HPP #include "isobus/isobus/isobus_virtual_terminal_objects.hpp" #include "isobus/isobus/isobus_virtual_terminal_server_managed_working_set.hpp" #include "JuceHeader.h" class ObjectPointerComponent : public isobus::ObjectPointer , public Component { public: ObjectPointerComponent(std::shared_ptr workingSet, isobus::ObjectPointer sourceObject); void on_content_changed(bool initial = false); void paint(Graphics &g) override; private: std::shared_ptr parentWorkingSet; std::shared_ptr childComponent; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(ObjectPointerComponent) }; #endif // OBJECT_POINTER_COMPONENT_HPP