//================================================================================================ /// @file InputStringComponent.hpp /// /// @brief Defines a GUI component to draw an input string. /// @author Adrian Del Grosso /// /// @copyright 2023 Adrian Del Grosso //================================================================================================ #ifndef INPUT_STRING_COMPONENT_HPP #define INPUT_STRING_COMPONENT_HPP #include "isobus/isobus/isobus_virtual_terminal_objects.hpp" #include "isobus/isobus/isobus_virtual_terminal_server_managed_working_set.hpp" #include "JuceHeader.h" class InputStringComponent : public isobus::InputString , public Component { public: InputStringComponent(std::shared_ptr workingSet, isobus::InputString sourceObject); void paint(Graphics &g) override; static Justification convert_justification(HorizontalJustification horizontalJustification, VerticalJustification verticalJustification); private: std::shared_ptr parentWorkingSet; JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(InputStringComponent) }; #endif // INPUT_STRING_COMPONENT_HPP